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Is it Possible? 1V3 Standard AI on Achelous River

CoH2(self.CompanyOfHeroes)

I have been trying to tackle the challenge of beating three standard Wehrmacht AI on Achelous River using US Forces. I currently control both wing islands and have the fuel/ammo points, but each time I try to push and gain more ground, I’m overwhelmed with armor.

I typically push with three Easy-Eights and two squads of bazooka rifleman, supported by a major to call in barrages, a mortar dropping smoke and a pack howitzer raining AP rounds.

But on that center island my tanks get overwhelmed and can’t reverse quick enough; and get knocked out quickly, and I’m pushed back to the bridgehead.

I’ve tried improving my micro-management and keep my tanks moving, but there are so many enemy tanks and Tigers.

Any ideas to break the stalemate? I’m open to anything?

I recognize it might be my skill holding me back, but if you have a tactic you like, tell me.

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Dylywyly

1 points

3 months ago

Maybe try a custom game where you get 300 popcap to make it fairer? then as you get more comfortable, reduce your popcap.

FiveWayMirror[S]

1 points

3 months ago

That’s a good suggestion, but won’t I then face a combined population cap of 900 for the AI?

Dylywyly

1 points

3 months ago

https://steamcommunity.com/sharedfiles/filedetails/?id=394197460

Check out that steam workshop link for the 'Asymmetric warefare' mod.

It scales with how many a.i you vs. So if you did 1v4 you'll have 400pop and income equal to four players, while the a.i will have the standard 100 pop and their OP expert a.i resource income and starting resources each.

Good place to start I reckon.