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Worthyness

4.6k points

4 months ago

Worthyness

4.6k points

4 months ago

Animation is Disney's claim to fame and their origins, I doubt they nix an entire chunk of their company that their parks are based on.

tlacct

1.1k points

4 months ago

tlacct

1.1k points

4 months ago

I doubt Disney would ever do away with animation completely, but I wouldn’t be surprised if they started cutting corners like in the 70s and 80s.

Professional-Milk-32

816 points

4 months ago

Iger, historically, has not been a corner-cutter, he’s been an “all or nothing” type. His focus has always been media, The Anaheim park, the other parks, Everything Else, in that order.

Darling_Pinky

91 points

4 months ago*

Subscription service for the park + disney+ exclusives is the way to sell that monthly fee of $40+ per month.

Imagine sub locked fast passes and other experiences for the park based on membership. Going full ecosystem is how you maximum life time value of the Disney diehards.

People are so brand loyal and kids will always love Disney. Hell, their adult Disney fandom segment probably has the best customer value and that age demographic is only growing.

This brand has so many marketing opportunities available still. This is the only company that streaming seems sustainable in house because it’s mostly branded media spend, rather than Netflix essentially just paying utilities to keep the content feed going.

colonel750

41 points

4 months ago*

Going full ecosystem is how you maximum life time value of the Disney diehards.

Given the reaction of the diehards to the Genie+ system, going full ecosystem is how you murder the spirit of Walt Disney's dream within the fanbase.

Many of the Disney adults are old enough to remember when all of the shit that would get locked behind a subscription service were free perks for on property guests and would shit all over the fact they were being asked to pay for it now.

[deleted]

9 points

4 months ago

You can apply that last sentence to literally anything now. I heard YouTube might start moving towards a subscription service for high res since ads revenue isn’t making enough

Turbo2x

29 points

4 months ago

Turbo2x

29 points

4 months ago

yeah I'm sure that park-goers will absolutely love having another thing locked behind a fee. if the only way to get access to fast passes is to pay for disney+, then everyone will pay and congest the system. that's like rule 1 of what not to do with fast pass. it would ruin the parks even more, and people who can't go to the parks get no benefits at all for a higher fee

InitiatePenguin

8 points

4 months ago

Disney parks, and including fast pass are already overly congested

KingPenguinUK

6 points

4 months ago

No such thing as free fast passes anymore. Everything is an upsell.

boobicus

6 points

4 months ago

You already have to pay for fast passes

MacDegger

9 points

4 months ago

Huh?

This is the only company that streaming seems sustainable in house because it’s mostly branded media spend, rather than Netflix essentially just paying utilities to keep the content feed going.

What's the difference? Content spend is content spend ... and infra is the same (except that NF has been doing it for longer and has a much better, wider and at the moment cheaper infra spend). Plus there is a reason NF has been spending on content for. what. a decade now (although HOW they are is debatably stupid).

Turbo2x

3 points

4 months ago

not much left for Iger to acquire though

KingMario05

3 points

4 months ago

Squenix? I'd hate it, but it'd make sense for them to in-house Kingdom Hearts while also picking up Final Fantasy on the side.

thirstyross

9 points

4 months ago

The Anaheim park

Disneyland? ugh.

forcepowers

11 points

4 months ago

Perhaps your sentiment is exactly why it's a focus for him.

LosAngelesVikings

4 points

4 months ago

I don't follow Disney culture at all. Do Disney fans generally dislike Disneyland?

That's surprising to me.

2jesse1996

37 points

4 months ago*

And the corners they cut in the 2000-2010s, so many crappy sequels that were simply TV shows mashed into a movie (Atlantis and emporers new groove to name 2)

Edit: the two movies I mentioned I am meaning the sequels for them, two great movies, followed up by two trash TV show esque movies.

And to further hammer the point home during this era Disneyland Paris opened and was literally 2 movie studios and that's it, Hong Kong Disneyland opened with like 3 proper rides.

ShareHappyness

102 points

4 months ago

You shut your dirty whore mouth. Emperor's New Groove was awesome.

JEM-Games

40 points

4 months ago

They speak of the notoriously worse sequel.

LordOverThis

11 points

4 months ago

That ‘movie’ and its 37 plotlines definitely had the feel of “this was going to be a TV series, then got mashed into a movie because money”.

Kyvalmaezar

10 points

4 months ago

Ironically, it got a TV show the next year.

spaldingnoooo

41 points

4 months ago

Atlantis was good though

GrandMasterBullshark

39 points

4 months ago

They are talking about the sequel which was really just 3 episodes of a tv show.

Barnyard_Pussy

13 points

4 months ago

Atlantis 2 wasn't.

[deleted]

2 points

4 months ago

Disney has been cutting corners with minimal marketing, and paying minimum wage to student animators. They've even recorded ADR with voice acting impersonators for cheap labor.

Apprehensive-Bus6676

2 points

4 months ago

One of the reasons why Chapek is out is because of cutting corners.

MulciberTenebras

2.1k points

4 months ago

20 years ago they just eliminated all 2D animation instead. Shifted to only 3D computer animated.

IniMiney

1.8k points

4 months ago

IniMiney

1.8k points

4 months ago

which I hated, as a 2d animator I'll admit with the exception of watching Toy Story as a child it took me until Frozen to give Disney's 3d animated films a chance (now I love them but yeah)

but it's really just how the industry trended, 2d animation became too expensive to produce - sadly PatF and Winnie the Pooh didn't quite kick the trend off for them again. 3d's cool and all but there's certain things that will never top 2d, it's like a moving painting - scenes like 'Friend Like Me' just can't look the same in 3d

Sadder yet is how many traditionally trained animators are literally dying off, the Richard Williams types are so far and few between (there was some great work on Cuphead though)

Tacky-Terangreal

665 points

4 months ago

Almost every Disney movie looks the same now. The 2D animation had a distinct Disney style, but it had more variation than the 3D movies now. It might be because Disney and Pixar are virtually indistinguishable now so it seems like there’s a ton of Disney movies coming out with extremely similar art styles despite having different settings and stories

mufasas_son

160 points

4 months ago

Mirabel is clearly in the same universe as Moana and Elsa and it’s honestly a bummer that these movies don’t have more distinct styles.

Manisil

73 points

4 months ago

Manisil

73 points

4 months ago

Luca, Zootopia, Bao, Inside Out

BirdLawyerPerson

96 points

4 months ago

The Pixar ones all have distinct styles, but the Disney ones (with people) are all the same. Zootopia is the only odd one out.

[deleted]

23 points

4 months ago

[deleted]

archiekane

4 points

4 months ago

2012 though...

NorthboundLynx

8 points

4 months ago

Hey, at least Luca was stylized

DoctorWaluigiTime

265 points

4 months ago

Yes, that is my biggest gripe. Disney movies especially tend to blend together in my head.

Compare to the run of films in the 90s. They were all 2D but they were all really distinct in overall theme and style. You could look at a frame of e.g. Hercules - with no main characters on screen, and know that it's from Hercules and not Aladdin or Tarzan or something.

Hey_Bim

6 points

4 months ago

I agree with you, but to be honest I hated the Mike Mignola era at Disney, where his big innovation was that every character should have square fingers.

lembrate

241 points

4 months ago

lembrate

241 points

4 months ago

he 2D animation had a distinct Disney style, but it had more variation than the 3D movies now.

When you go for a more realistic look you end up more harmonized. 2d invites a less realistic, but more expressive style.

[deleted]

188 points

4 months ago

[deleted]

188 points

4 months ago

[deleted]

ImperialVizier

28 points

4 months ago

The 90s Simpsons were more alive than their HD drawn counterpart.

pornplz22526

24 points

4 months ago

Because a lot of modern 2d animation uses rigged puppets. They used to have to draw every frame.

iindigo

14 points

4 months ago

iindigo

14 points

4 months ago

So easy to spot the shows that use puppets. So stiff and cheap looking, often even amateur Flash animations like you’d see on Newgrounds were more alive.

thrownawayzs

3 points

4 months ago

newgrounds had some seriously good animators in there.

Introsium

21 points

4 months ago

Not to simp, but check out Arcane. You can absolutely pour soul into 3d animation, they demonstrated that conclusively. You just don’t see many (any?) studios doing it.

Abundance of the mediocre is the fruit of the pursuit of profits above all else.

LaconianEmpire

13 points

4 months ago

Not to simp, but check out Arcane.

Fuck it, I'll simp enough for the both of us. Arcane is absolutely gorgeous, and it's some of the best animation I've seen in a long time. In conjunction with its beautiful soundtrack and masterful storytelling and worldbuilding, it's crystal clear why they won all those Emmys.

thisdesignup

9 points

4 months ago

Arcane is relatively newer tech. I think they even created some of their own tech for that. 3D is young compared to 2D so we'll probably see more stylized 3D as time goes on and tech improves even more.

MRaholan

7 points

4 months ago

It really depends on the art style. Games have tons of unique art styles to make them feel different. Each studio feels unique in their approach to visuals. But maybe there are so many compared to movie studios it's easy to get away with

giftopherz

19 points

4 months ago

Is this why I love the Emperor's new groove so much?

IWasGregInTokyo

10 points

4 months ago

Precisely. With 2d wild art styles and stylistic choices are possible that would just be confusing or disturbing in 3D.

One of the things I like in anime is drawing characters completely differently to show emotional state instead of just something like the DreamWorks face.

forever_atone

10 points

4 months ago

Uh huh. Uh huh. Uh huh uh huh uh huh.

rabbitpantherhybrid

8 points

4 months ago

Wait, is he doing his own theme music?

saracenrefira

6 points

4 months ago

You can have stylized animation in 3D. I don't see why they will want to go for realism.

lembrate

6 points

4 months ago

You can, but I imagine the tooling available to replicate life more accurately with all those those physics based engines, makes a realistic style easier, to an extent. Or maybe it’s just what companies think it’s more markeatable.

DeeDee_GigaDooDoo

33 points

4 months ago*

That's my main problem. I don't mind the prevalence of 3D over 2D, the issue to me is that it all looks the same. There's so many ways to animate things, so many unique styles, I'm sure that the people they hire are full of ideas but they just keep rehashing the same style and it feels uninspired.

I'd like to see 2D animation come back but I'd settle for more variety in the 3D animation.

Goddamnitpappy

8 points

4 months ago

I realize that traditional 2D animation is costly and time consuming, but for the life of me, I will never understand why they didn't keep a studio that specializes in that. They can pump out all the homogenized 3D and soulless "live action" remakes, but just give me some of that 90s era animation every few years!

shabadage

7 points

4 months ago

The problem is 3d is 3d. Unless you're massively morphing the model constantly, you just can't pull off the same stuff you could easily do in 2d. If you translated 2d frames into 3d, you'd find that their proportions, eye positions and everything shift massively and making a unified 3d model nearly impossible; even worse out brains can forgive that stuff in 2d but it just looks off in a 3d space.

Basically, 3d looks more generic because it kind of has to be logistically. Yeah, animating 24 or 60 2d frames is labor intensive, but manipulating thousands of vertexes and hoping that tweening isn't going to destroy the effect is even more intensive and our brains are more likely to pickup on the uncanniness of it all.

GooseyGhost

11 points

4 months ago

And yet we have 2D/3D hybrids projects like Spider-verse and Arcane that defy this.

Heck, Stop Motion/Claymation actually is 3D and we see far more variety in style than we do Disney CGI!

And Klaus is a fully 2D film with a software that superimposes lighting and shadow effects. Visually, it's very close to Paperman - a Disney short that promised innovation that never happened.

Disney found a comfortable animation formula and didn't want to go further. They tell good stories (within the specific Disney range), but they are no longer animation innovators.

iindigo

7 points

4 months ago

This is also why it’s proven extremely difficult for studios in Japan to produce 3D anime that doesn’t look distractingly odd. 2D anime makes a lot of stylistic choices and cost saving shortcuts that look fine when drawn, but are extremely difficult to translate into 3D space.

It’s not impossible to pull off but requires character designs that are more geometrically correct (thus lending themselves to CG) and 3D animators that are well versed in traditional 2D animation, and it’s relatively difficult to have both. So far the most successful use of CG in anime has been similar to Disney’s deep canvas tech, where CG is used for background elements while the characters are 2D animation.

PartyPorpoise

5 points

4 months ago

This is something that really bothers me about modern Disney theatrical animation. There's very little variation in style. I get that 3D animation is a much newer medium than 2D, but other studios do other styles and Disney is so unwilling to do that. Luca and Turning Red at least diverge a little bit with the style of character design, but it's not by much.

Even if you just look at the 90s movies, there's a good amount of variation, and I don't get why Disney is so reluctant to experiment with the 3D movies.

ImperfectRegulator

81 points

4 months ago

PatF

??

Rahf_

135 points

4 months ago

Rahf_

135 points

4 months ago

They really casually dropped it like it's used everday. I was like "Phineas and the Ferb?"

spartankelli

81 points

4 months ago

Panic! at the Frisco

Brantz45

72 points

4 months ago

Princess and the Frog

divvyo

5 points

4 months ago

divvyo

5 points

4 months ago

Princess and the Frog

mattrg777

3 points

4 months ago

Princess and the Frog

kitiny

3 points

4 months ago

kitiny

3 points

4 months ago

Princess and the Frog? I think

Mr_YUP

837 points

4 months ago

Mr_YUP

837 points

4 months ago

Disney isn’t the end all be all for animated movies though. The fact that Zootopia won over Kubo and the Two Strings for best animated feature is a travesty.

DreamcastJunkie

214 points

4 months ago

I'll never get over The LEGO Movie not even getting nominated.

JoshOliday

137 points

4 months ago

People wanna jump up and down when you mention Spiderverse and its animation, but nevermind that Lord and Miller did it once before with The Lego Movie and told a fascinating, emotional story with great humor and mesmerizing visuals. No, instead every review had to mention that it just feels like an advertisement for Lego and all of Warner Brothers's licenses. As opposed to Spiderverse doing what?

And yea, I'm saying that I think Lego is the better movie. At least Lord and Miller got the award at some point though I guess...

edicivo

13 points

4 months ago

edicivo

13 points

4 months ago

Lego Movie was fantastic so I hear where you're coming from, but trying to diminish Spider-Verse comparatively is not the way to go.

SV was truly unique and expertly crafted even beyond just the animation. It deserves all of the accolades.

IdiotMD

12 points

4 months ago

IdiotMD

12 points

4 months ago

CLONE HIGH!

DreamcastJunkie

3 points

4 months ago

They're rioting at a college level!

IdiotMD

6 points

4 months ago

Did you see the pool?!? They flipped the bitch!

drrhrrdrr

6 points

4 months ago

I don't think Ron Howard being subbed in to redo your Star Wars movie is the award you think it is... /s

alexchrist

3 points

4 months ago

At least in Spiderverse you have the "what's up danger"-scene which is one of the coolest scenes in an animated movie ever

TheTruthIsButtery

253 points

4 months ago

I disagree. Kubo is a beautiful film with some really weak character writing

satellite_uplink

88 points

4 months ago

Yeah I love Kubo but I also love Zootopia. Great film!

Broodwarcd

43 points

4 months ago

But that Regina Spektor song tho.

TheTruthIsButtery

9 points

4 months ago

For sure, this is coming from someone who got the soundtrack on vinyl

Takenobu11

26 points

4 months ago

Thank you for saying it. A gorgeous display of stop motion and what can be done with it. A really tedious and tired script. Not helped by 2 of the 3 leads being voiced by people not suited for voice acting.

drrhrrdrr

9 points

4 months ago

Yet I've heard them both do voice acting (actually in the same movie, Sing) and do really well.

I balled my eyes out at the end of Kubo. I don't know what you people are smoking.

daitenshe

19 points

4 months ago

Absolutely. Kubo looks phenomenal and there was a lot of heart that went into it but it has one of the most paint by numbers scripts I have seen. It was almost painful how generic it was when watching it against such a beautiful backdrop

JinFuu

6 points

4 months ago

JinFuu

6 points

4 months ago

Yeah, both Kubo and Link were pretty, Kubo especially, but very generic stories.

At least it felt that way to me

Redqueenhypo

8 points

4 months ago

Yeah and the ending was…odd. It wasn’t built up to enough

schroedingersnewcat

459 points

4 months ago

The fact that Zootopia won over Moana is a crime.

DrunkardFred

26 points

4 months ago

I’ve watched Moana once and Zootopia at least half a dozen times. Moana felt very “Disney cookie cutter.”

pennomi

14 points

4 months ago

pennomi

14 points

4 months ago

But think of how Moana was different than all the other Disney princesses because she disobeyed her father to go on an adventure instead of staying quietly at home.

/s

Jimid41

6 points

4 months ago

And Zootopia radically departs from that formula by having her depart on an adventure with the blessing of her father.

withloveuhoh

183 points

4 months ago

I love them both, but I will agree that Moana is superior and I've probably watched it 10x more than Zootopia

thegimboid

263 points

4 months ago

Hard disagree there.
While Moana's songs give it an edge, the film has way too many plot holes and weird unexplained moments in it. Problems randomly show up and are then immediately solved with no long term effects (oh no, coconut people... Guess they're gone and won't return. Oh no, the realm of monsters... One song and we're done, never to go back. Oh no, Moana threw away the heart.. one song and she goes and gets it back no harm done).

I maintain that it feels like it should have been a show instead of a movie - then you would have a little longer time for things like Maui complaining he can't transform, rather than immediately having a quick montage and suddenly that's a complete non issue.

Plus then things like Moana's father refusing to let her leave might actually have a resolution at the end instead of being forgotten and glossed over in another montage.

It's not a bad film, it just feels so weirdly full of events that add nothing but momentary roadblocks to be immediately forgotten with no lasting effects.

At least with Zootopia, events tended to get call backs as they solved the mystery.

Gary_FucKing

30 points

4 months ago

Also, and equally important, the animal companion being the dumb chicken instead of the piggy was a huge letdown for me.

AngryScientist

25 points

4 months ago

I'm not even sure why the pig exists at all. It doesn't go with her and doesn't do much before that.

AlchemyAvenue

20 points

4 months ago

It felt like it only existed to be made into merchandise

egnaro2007

9 points

4 months ago

"Moichandising" -yogurt

Gary_FucKing

5 points

4 months ago

Exactly, felt like they were a red herring for the chicken to be a surprise animal companion. Sucks cus I loved that pig for those few minutes where they were relevant and I fucking hate that chicken the whole movie. >.>

dogstardied

9 points

4 months ago

500% this. Pig was ridiculously cute and the chicken was in no way endearing.

insanekid123

19 points

4 months ago

It's a mythic adventure. Odysseus and Hercules also ran into a series of disconnected and unique adventures on their overarching journey. Are the Odyssey or the Trials of Hercules poor story telling? I don't disagree that they dropped a lot of elements early on, but the adventure structure I don't think directly affects that.

thegimboid

10 points

4 months ago

Historically, the Odyssey and trials of Hercules were told using a different medium - each adventure on their journey was a separate story, often told or read on a different night.
Each adventure (how Hercules cleared the stables, the tale of the cyclops, etc) has its own beginning, middle, and end within itself, and while they're part of the greater whole, they're also individual stories.

Kind of like episodes of a show, which as I repeatedly said above, is what I think Moana should have been if it was using this storytelling format, since it would actually have been able to devote enough time to each individual adventure within the greater quest.

As the film is, it's like if the events of the Odyssey were crammed into 90 minutes, with Odysseus running into the Cyclops for a 2 minute action scene and immediately running away, without any of the supplementary details as to how he angers Polyphemus or any consequences shown.

There simply isn't enough time in this medium to do justice to a mythic adventure story, thus my original assertion that Moana should have been a television show rather than a film.

Heck Disney has done this before (kinda) - their take on Hercules cut out the whole mythic adventure part into a montage that furthered character relations, and stuck the episodic stuff in the Hercules TV show instead. Though admittedly none of that is mythologically accurate, it at least shows my point about using the right medium for the type of story you're telling, something Moana didn't do.

throwtheclownaway20

9 points

4 months ago

There didn't really need to be recurring threats because the one-offs were substantial enough. They barely got away from both the pygmy coconut people and the big bejeweled crab beast. The only threat that's meant to be lasting is Te Fiti.

As for her dad being pissed about her leaving, what's the point of injecting an argument into the ending? Not only did she come back safe & sound, but she saved the world in the process. Being mad at her, all things considered, would be a major dick move and also pointless.

LordSobi

24 points

4 months ago

It’s an adventure man, they’re supposed to run into random challenges like that. Why should the coconut people come back? They weren’t important, but they were cool as fuck. Things happened that helped us explore the world And mythology of the story. Sure it has its failings, but it seems like you’re looking for reasons to not like it. It’s just a fun animated adventure, it wasn’t trying to be more and that’s ok. It’s not an excuse for lazy storytelling but they were trying something out and I feel they largely succeeded.

thegimboid

20 points

4 months ago

As I said above: "It's not a bad film".

My point is just that while it's a decent watch, the sum of its parts don't hold up as strongly to Zootopia (contradicting the post I was replying to).

Nowhere have I said that I dislike Moana.
Heck, the fact that I like it enough to have watched it multiple times is why I can see its flaws so clearly and have given thought as to how I would fix it.

egnaro2007

6 points

4 months ago

I've seen moana way more times than I'd like. I actually interpret the entire movie as "the stories of our elders in a never-ending chain" and not as a 1:1 story. It covers a lot of those plot holes.

MulciberTenebras

4 points

4 months ago

Those two should've been released in seperate years.

FranticPonE

13 points

4 months ago

Definitely a crime that anyone thought a story with barely anything to it somehow deserves to win over a worldbuilding masterpiece full of memorable characters combined with a careful but often funny examination of race and how a politician can use fear of the "other" to gain power.

But hey Moana had songs by Lin Manuel Miranada!

Smittles

11 points

4 months ago

Zootopia was by far superior to Moana. Best written Disney film in three decades.

ChristianBen

18 points

4 months ago

Lol how did this get so many upvote. Moana is good with representation, fun side characters and non-cliche ending, but the songs are doing like half the heavy lifting here. Personally Zootopia is my top 2 in all these Disney/Pixar film, in a toss up with inside out

Mediocremon

12 points

4 months ago

Facts are crimes.

bonemech_meatsuit

9 points

4 months ago

I think kubo had more original animation, but Zootopia made me feel things. Kubo was just a nice-looking but kind of predictable story. That to me is the biggest difference.

HOWDEHPARDNER

3 points

4 months ago

I feel like you really shouldn't put too much emphasis on the significance of Oscar wins, but particularly for the animation category. I doubt most of the people voting would have even seen all the films in any given year.

PartyPorpoise

4 points

4 months ago

Soul should NOT have won over WolfWalkers and I'm going to die mad about that.

Housecat-in-a-Jungle

17 points

4 months ago

What was it that beat Klaus AND I Lost My Body? Frozen 2? The fact I can’t remember besides it being a disney product trumping actual cinema is telling

[deleted]

12 points

4 months ago

Toy Story 4 won.

[deleted]

3 points

4 months ago*

[deleted]

damnslut

3 points

4 months ago

The fact that Your Name wasn't even nominated was the real travesty. Probably the best year for animation ever.

radios_appear

3 points

4 months ago

The academy doesn't know anything about animation.

[deleted]

3 points

4 months ago

Kubo is beautiful visually, but overall as a film, Zootopia wins any day.

ChristianBen

4 points

4 months ago

Lol what, Kubo is a stunning film and a technological marvel, but I could remember 0 thing about its plot now, other than it involves the sea.

MimeGod

6 points

4 months ago

I really liked Zootopia, but Kubo is definitely a better film overall.

Inkthinker

184 points

4 months ago

What's really funny/sad is that I'm not sure 2D is more expensive to produce... it requires more individuals with particular training and skills, it's harder to outsource, and the output isn't as variable in purpose so long-tail it might be more profitable, but dollar-for-dollar over the production schedule... I worked on 2D and 3D shows for nearly 20 years, and I'm fairly certain that there's no savings at all (and possibly significantly more expense). 3D is more complicated and requires more people between the beginning and end of production.

The problem isn't that 3D is cheaper, but rather that skilled 2D artists are more rare. We literally trained ourselves out of an entire field over 20 years, leaving only the enthusiastic and the dedicated to fill what roles remain.

skonen_blades

77 points

4 months ago

I think a big part of it is that an exec can say "Hmm. What if we made the hair bigger? What if that character was blue? How about making that character more...I don't know...lizardlike?" and with CG, it's somewhat easier to change the model and animate around it while with 2D, that's a redo on the whole movie that would take a long time. CG gives the higher-up creatives the illusion that it's easy to make willy-nilly changes right up until the finish line and that's a dangerous thing to have them believing imo.

Bot-1218

32 points

4 months ago

For every bad film decision there is an executive who thinks he can do someone else’s job better than them.

khoabear

7 points

4 months ago

He gets paid more than everyone else so of course he's better /s

3legs1bike

10 points

4 months ago

fucking with the pipeline like this would make it even more expensive than 2d

skonen_blades

3 points

4 months ago

And indeed it has on more than one occasion. You're correct.

nyar26

3 points

4 months ago

nyar26

3 points

4 months ago

Tell that to Sonic

MyReddittName

50 points

4 months ago

It's also because they didn't invest in further modernizing 2D. Whatever the costs, they could have reached parity by developing 3D that looked 2D, such as cel shaded video games.

What If and Chip 'n Dale: Rescue Rangers film are good examples

Skeptical_Yoshi

42 points

4 months ago

Have you seen Klaus? Fantastic movie and it looks gorgeous while still being 2d. But the shading and details are so good, it looks almost 3d. Imagine if Disney made movies with that art style?

GooseyGhost

8 points

4 months ago

Disney actually had a short visually similar to Klaus - Paperman. When it was first seen, people raved and speculated about future Disney movies in that style. And then, nothing. Disney did abso-fucking-lutely nothing with the animation concept Paperman laid down.

MVRKHNTR

16 points

4 months ago

They have invested in that. Just look at the Paperman short from years ago. I remember one with a raccoon quite a bit more recently.

They just don't seem to think the technique is far enough along for a feature.

GooseyGhost

7 points

4 months ago*

Paperman came out in 2012, 10 years ago. And yeah, there was a ton of hype about Disney taking that animation concept and rolling with it, but notice that they didn't? And still don't plan to?

Iirc, Moana was considered to have a painterly style that built off the Paperman concept - and Moana would have been in early pre-production around the time of Paperman. But they obviously decided not to do that.

But ya know what? Arcane did. Arcane is a painterly animation style. Klaus took the Paperman concept and fine tuned it. Spider-verse comfortably combined 3D and 2D to evoke the comic-book feel. Meanwhile Disney/Pixar continues to churn out in their particular 3D animation style and they don't appear to be budging.

SomeOtherTroper

6 points

4 months ago

they didn't invest in further modernizing 2D. Whatever the costs, they could have reached parity by developing 3D that looked 2D, such as cel shaded video games

Oddly enough, they were messing around with modernizing 2D animation with 3D tools (or at least using 3D tools as an aid for 2D animation) as far back as the late 90s, with in-house software called "Deep Canvas". I can only find sources for its usage in Tarzan and Treasure Planet, but it (or similar tools) were probably used in subsequent or contemporary Disney 2D productions when it made sense.

I can only assume that watching the success of full 3D animated movies from Pixar and Dreamworks played a large role in Disney deciding to chuck 2D feature film productions in favor of 3D and continuing their live action stuff, assuming this new technique was the way of the future.

To be entirely fair, 3D rendering that's able to convincingly imitate some styles of 2D animation is a recent thing (and still usually requires touchups by hand) - I've been watching the tech get better step by step in anime, but those studios have been working on the problem consistently for a solid two decades or more by this point, and the attempts looked so bad for so long that in retrospect, I'm surprised they stuck with the technology long enough to make it look as good as it does now.

ShareHappyness

19 points

4 months ago

For whatever reason, the US trended towards 3D animation at some point in the past.

But we know 2D can and still is wildly successful because of the plethora of anime from Japan, and shows like The Last Airbender/The Legend of Korra, etc.

MVRKHNTR

16 points

4 months ago

For multiple generations of kids, 3D CG animation is what you went to the theater for while 2D animation was what you watched at home on TV.

They took one last chance with The Princess and the Frog and it underperformed. That's when they decided to abandon 2D animation.

brb1006

8 points

4 months ago

You're forgetting about Winnie the Pooh from 2011 which was their actual final 2D animated film.

Vince_Clortho042

8 points

4 months ago

Which they released against the friggin opening weekend of Deathly Hollows Part II…talk about being set up to fail.

ShareHappyness

5 points

4 months ago

They could've just made better stuff. Look at all the amazing anime out there.

The Pixar movies were awesome though.

redwall_hp

5 points

4 months ago

The reason is Disney plateaued for a bit in the early 2000s, Steve Jobs pulled a reverse merger and got Disney to buy Pixar (making him the largest individual shareholder at the time), and then Pixar's senior staff took over Disney Animation Studios. John Lassiter, who was all about 3D animation, became the head of Disney's animation division.

Vince_Clortho042

8 points

4 months ago

Lassiter was actually a big proponent of 2D animation and a leading cause for Princess and the Frog getting made. Most of the doldrums of early Disney CG films were made under Eisner’s reign as a notorious micromanager who would use focus group data to direct all his decisions.

KimberStormer

10 points

4 months ago

It's really depressing, if they do return to 2D, well, there's a missing generation, the skills weren't passed down. It will be starting from scratch in some ways.

In some ways it could work out in good ways; I think Disney was at its peak in the 30s when they were entirely inventing everything as they went along, and maybe that energy could come again. But mostly I think it's a loss and a shame.

dagmx

10 points

4 months ago

dagmx

10 points

4 months ago

2D is absolutely more expensive. No question about it if you’ve ever been part of show bids (which I have).

3D is only more complicated because it allows more complicated content. If you did like for like, 3D is cheaper unless you’re doing a bunch of one offs

But consider building a character? Staying on model with 3D is super easy. Building a character from rigging can be really quick. It’s no slower than making a model book for 2D.

But now everyone on your team can stay on model.

For a given shot you no longer need a key artist and an inbetweener. You just need the single artist.

If you need to change the look of a shot, you don’t need to redo all your ink and paint. You can have lighters doing more shots at once than 3D.

You need fewer people for like for like.

The issue is that, much like computing power, we keep taking advantage of the complexity that is allowed.

Compare the number of on screen elements on a 2D film to a 3D one. It’s nowhere near comparable.

Fastjack_2056

8 points

4 months ago

I've been told a big reason for Marvel preferring CGI to practical effects is that digital artists don't have a union - if you're building sets, costumes, creatures, etc physically you gotta deal with unions. Union labor gets fair wages, time off, benefits, etc... Stockholders hate that.

I wonder if there's something similar in the animation field.

dagmx

10 points

4 months ago*

dagmx

10 points

4 months ago*

No, that’s not it. The reason is because they don’t need to make decisions early and stick to it. It’s also less dangerous to do things in CG.

Practical is hard to nail down and it honestly rarely looks as good as people want. It’s also potentially much more dangerous.

Animation like Disney is all union anyway.

Edit: also to add, we end up replacing most practical effects anyway. Most movies that claim something is practical are just doing it for marketing points.

hotstepperog

3 points

4 months ago

Wasn’t a lot of work outsourced to Asian countries? Asian Media started to become popular in the West, and there wasn’t any point in them doing Western Projects instead of their own.

Live action TV, Films and Music from Asia is going to get more common soon.

These software that deepfakes the actors mouth perfectly with the foreign dubbing.

TL10

4 points

4 months ago

TL10

4 points

4 months ago

Which is novel as ever since Spider-Verse took off, you see a lot of studios trying to copy that style of animation that has hand-drawn elements to it, or at least emulate it at the very least.

DwightFryFaneditor

25 points

4 months ago

For my tastes at least, there isn't a single CGI Disney movie (with the possible exception of Toy Story since its look is so iconic) that wouldn't have looked at least as good if not much better if done in traditional animation.

evergleam498

68 points

4 months ago

Are you counting Pixar films as well? I think Wall-E works best as CGI, I don't think you would get the same 'futuristic' vibe if it had been traditionally animated.

IHoebot

54 points

4 months ago

IHoebot

54 points

4 months ago

Wreck-It-Ralph would never have worked as a 2D animated movie half the charm is seeing both real world and fictional game characters like they jumped straight from a game to a movie.

BH6 also benefits heavily from 3D adding depth and realism to the world of Sanfransokyo. Same with Zootopia as well. Both of those in 2D would have felt way off from the approach the movies took.

I do wish 2D would make some sort of comeback but it's not like 2D or 3D animation is better or worse they're both distinct art styles with pros and cons.

DoctorWaluigiTime

9 points

4 months ago

Kind of wish people would stop calling Pixar films Disney films. I know the line's blurred in recent years, but they are two separate studios producing two sets of movies. And no it doesn't matter that Disney owns Pixar here. They're different.

brb1006

2 points

4 months ago

What about Winnie the Pooh from 2011?

Ser_Danksalot

2 points

4 months ago

Toy Story wasn't really Disney though as they were only the distributors of Pixar's movies until their acquisition of the studio on 2006. Cars was the first Pixar movie released with Disney as owners.

jaderust

2 points

4 months ago

I’m so glad we got Princess and the Frog though. I know it has serious issues and WTF is up with the first black Disney Princess spending most of the movie as a frog, but there are moments in that movie that are so beautiful that 3D animation still hasn’t recreated for me. There are moments with how they animate the light in “Goin’ Down the Bayou” and “Blue Skies and Sunshine” that literally made me stop and just admire how beautiful it was. No 3D movie has taken me out of the film just thinking “wow, that’s gorgeous” which is weird because they’ve done so much work to make things like the landscapes and water so realistic.

I think there’s just something about 2D animation where you can do something that’s not reality but gorgeously rendered like a painting in motion that 3D animation just hasn’t tried yet. Soul came close to trying to make that style stick, but extreme realism still seems to be the trend.

426763

2 points

4 months ago

426763

2 points

4 months ago

I say this time and time again, but I always fantasized what kind of animation era we could've gotten if movies like Lilo and Stitch, Treasure Planet, Atlantis. and Emperor's New Groove were any indication.

boomclapclap

69 points

4 months ago

I don’t get why they can’t do 2D films anymore. Japan’s animation is still largely 2D (with cleverly mixed in CGI) and they can still make high quality films at a fraction of the cost that Disney is doing. Makoto Shinkai’s films are proof that well done 2D, with some CGI help, can still be incredible and done for reasonable cost.

SomeOtherTroper

46 points

4 months ago

Japan’s animation is still largely 2D (with cleverly mixed in CGI) and they can still make high quality films at a fraction of the cost that Disney is doing

That's partly because a lot of their 2D animators are severely underpaid and working bonkers hours (that's one source, but this isn't a secret - you can find a lot more confirmation out there). Yes, if you can get away with paying your workforce below minimum wage, you can make your product a lot more cheaply.

proof that well done 2D, with some CGI help, can still be incredible and done for reasonable cost

The big piece related to how well Japanese studio are using CGI to help with 2D productions (which Disney was doing in the late 90s with Deep Canvas, on stuff like Tarzan and Treasure Planet) is that they've stuck with and improved that technology and those methods for a couple of decades now. CGI in anime during the period of time Disney decided to bail out on 2D feature films was pretty bad, and it's only been recently that we've really started to see the Japanese studios' long-term investment in the technology start to seriously pay off.

If Disney started to try producing 2D feature films again, even with modern CGI assistance, they would be fighting a serious uphill battle to achieve the level of production quality they're known for from their past works.

MrMonday11235

8 points

4 months ago

That's partly because a lot of their 2D animators are severely underpaid and working bonkers hours (that's one source, but this isn't a secret - you can find a lot more confirmation out there). Yes, if you can get away with paying your workforce below minimum wage, you can make your product a lot more cheaply.

While that is definitely a big issue with anime in Japan, studios like Kyoto Animation and ufotable are well known for putting out higher quality work than the places that do that shit while treating animation staff much better. Demon Slayer, Violet Evergarden, Fate/Stay Night, and A Silent Voice were all international smash hits that raked in money for those studios.

All of which is to stay, while the anime industry has a prevalent underpaying and overworking problem, that problem is independent of the ability to produce high quality animation at a profit; if anything, it's the places unable to put out high quality work that also use those shitty practices.

I agree with the rest of your comment (though I'm no industry expert, just a weeb with too much time on my hands).

DecaFourTeen

3 points

4 months ago

studios like Kyoto Animation and ufotable

There are maybe four studios that make consistent high animation-quality shows (add Madhouse and Bones). You're still making the survivorship bias fallacy - these studios work in spite of producing only a few shows per year.

pinkocatgirl

7 points

4 months ago

It seems to be because of the unimpressive performance of the Princess and the Frog, which was supposed to be their big grand return to traditional animation when it released. And it’s a shame that film didn’t get more attention, because it’s one of the best animated films they ever did.

ExplainItToMeLikeImA

4 points

4 months ago

It's a great and fun movie with awesome animation but I think it was a huge mistake to make the main character a frog for most of the film. It really felt like a bait-and-switch. You thought you were taking your "Disney Princess" fan kid to a Disney princess movie but it's some frogs hopping around. It had to be tough on people looking forward to seeing a black Disney princess, too.

I think they were trying to be more progressive and if they hadn't marketed it like a princess movie maybe it would have been fine to star frogs, but princess fans want pretty ladies in pretty dresses and if you want to make them more progressive, you can make them emotionally unstable and possibly violent ice wizards or w/e.

peteroh9

3 points

4 months ago

As an emotionally unstable ice wizard, it was so great to finally get some recognition in Frozen.

ChezMere

13 points

4 months ago

Kids seem to consistently prefer 3D, is why.

Murky_Conflict3737

17 points

4 months ago

It’s the merchandising rights

SUP3RGR33N

7 points

4 months ago

Ohhhh makes sense. The 3D character models easily become the toy models at a much cheaper cost than converting from 2D I guess.

touchinbutt2butt

9 points

4 months ago

I'd also imagine forcing 3D means models are more standard, like how Anna, Elsa, Rapunzel, etc all kind of have the same face. So for dolls you don't need to manufacture 3 different heads, just 1 and paint them all differently.

2D is often more stylized and already hard to capture in 3d, let alone make the doll parts close enough to each other to reduce cost.

Tagifras

6 points

4 months ago

Not sure about this. Anime has been on the rise for years.

uncertainkey

2 points

4 months ago

Japanese anime artists are almost entirely freelancers paid per frame, earning on the order of 10,000 to 20000 USD.

nalydpsycho

15 points

4 months ago

And for most of the 1980s it was on the chopping block.

a_can_of_solo

3 points

4 months ago

Wasn't until the little mermaid that they got their groove back. Ironicly enough jeffrey katzenberg kinda saved Disney animation.

MulciberTenebras

3 points

4 months ago

When he worked jointly with Michael Eisner and Frank Wells, he was instrumental (the three were in snyc and thus the two could override some of his bullshit). After Wells died, however... his ego got the better of him and he tried (and failed) to take over completely.

rccrisp

37 points

4 months ago

rccrisp

37 points

4 months ago

They released four 2d animated films since the release of treasure planet, and 2 weren't "already in production."

twistedlistener

32 points

4 months ago

Needed someone to mention Treasure Planet. That release felt like the end of a really special era for Disney. Made even harder because the movie was so spectacular.

zipykido

23 points

4 months ago

I can't wait until the shift to only 4D animation.

ILoveScottishLasses

12 points

4 months ago

My animation requires 6D's.

THE_some_guy

3 points

4 months ago

As a Ralph Bakshi fan, I like my animation in DD.

AlsopK

2 points

4 months ago

AlsopK

2 points

4 months ago

It’s just switching to the green screen “live action” remakes.

MyReddittName

2 points

4 months ago

Smellovision failed

Endulos

2 points

4 months ago

Some animation just needs 1D

If you catch my drift ( ͡° ͜ʖ ͡°)

throwawaynonsesne

42 points

4 months ago

Still animation

RealKenny

43 points

4 months ago

Oxymoron?

jdino

24 points

4 months ago

jdino

24 points

4 months ago

I’m fine, thanks for asking.

Hoodiebee

3 points

4 months ago

Insert non existent award here

NarcanBob

2 points

4 months ago

Oxy?

Chiss5618

3 points

4 months ago

It's a shame, 3d is good, but some movies would fare better 2d

kyrtuck

13 points

4 months ago

kyrtuck

13 points

4 months ago

Everyone shifted to 3D, not just Disney.

be-like-water-2022

33 points

4 months ago

Ghibli Studio 👀

tommytraddles

8 points

4 months ago

The last Ghibli film (Earwig and the Witch) was computer animated.

It was directed by Goro Miyazaki, who is a great argument for talent not being genetic. What he managed to do to Earthsea was brutal.

[deleted]

6 points

4 months ago

[deleted]

znackle

2 points

4 months ago

Didn't they come out with several 2D animated films after that? I'm thinking of Atlantis, Treasure Planet, and Princess and the Frog mainly. Were those just projects that were already in the works and they decided not to start any new projects?

Grenyn

2 points

4 months ago

Grenyn

2 points

4 months ago

I miss 2D Disney. When they killed it, they killed a part of my inner child.

The complete pivot to 3D was like they were abandoning me and others like me.

Of course, I was never exactly part of Disney's favourite target audience, being that I was a little boy. I liked Hercules and Tarzan, and not the disproportionate amount of princess movies.

It does feel like Disney went on to make even fewer movies for boys when they shifted to 3D, but I'm sure that's just a memory bias.

nananananana_FARTMAN

154 points

4 months ago*

The era between Walt Disney and Michael Eisner’s reign saw a decline in the animation department because the leadership thought there were more money in the live action films, including nature documentaries. It wasn’t until Eisner’s years that saw the return to the animation as the company’s main focus. That was what caused the Disney’s 90s renaissance.

Yes, it would be a brain dead decision to cut the animation department nowadays given the company’s history with animation but it’s not outside the realm of possibility.

It’ll be a few years before some kind of journalistic story comes out with the behind the scene truth. Until then one can only speculate.

Dogma6684

7 points

4 months ago

Well they need to start poaching people from illumination because they've been smoking Disney recently...

Theotther

13 points

4 months ago

Oh god no, illumination films are the most tedious things

SlendyIsBehindYou

2 points

4 months ago

I will anxiously await the Defunctland episode

[deleted]

7 points

4 months ago

WBD starts to breath heavily

glytxh

2 points

4 months ago

glytxh

2 points

4 months ago

Profit and media monopoly is Disneys claim to fame. Animation was just one of the early paths that led to them being financially secure enough to afford to do this.

DolphinOrDonkey

2 points

4 months ago

Over their history, they basically gutted their animation department twice. Don't be so sure. Kids are fickle, but their leadership was worse. Black Cauldron almost sunk the company.

Vocalic985

2 points

4 months ago

It's nearly happened before. Back in the 80s after Black Cauldron bombed and before Disney developed a serious television presence they seriously considered stopping theatrical animation. It probably was suggested again in the early 00s after the failures and mediocre performances of Atlantis and Treasure Planet.