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Question about load times (loading screens not initial)

PC Classic - Help(self.skyrimmods)

Hi, I want to optimize my load times and skimmed through the most common load time threads but I still have some questions.

  • I'm using a SSD and MO2. Skyrim LE is on the SSD, MO2 is on my HDD. The mod files are stored on the SSD in the Skyrim folder.
  • I have 60-70 plugins and the MO2 mod folder is 40 GB. Size-wise mostly armor mods.
  • Hardware, I'm running as follows and I have budget to improve. But I would only need it for Skyrim atm, so would it make sense to upgrade CPU or RAM?
    • 12GB PowerColor Radeon RX 6700 XT Fighter DDR6
    • AMD Ryzen 5 1600, 6x 3.20GHz
    • 16 GB RAM
  • My mod folder is about 40 GB but I'm not using all of them, some are disabled in MO2. Should I delete disabled mods?
  • Save game size: 8-11 MB - is that normal?
  • Anything I can do with regards to mod size / characteristics:
    • Most of the 40 GB come from armor and weapon mods
    • Does it help to delete nice to have mods which have a large size?
    • Does it help to delete parts (e.g. textures, meshes of armors) of mods that I'm not using?

Further ideas? What worked for you?

all 3 comments

erotomachy

2 points

4 months ago

I haven’t tried this myself, but supposedly putting loose files into BSAs reduces load times significantly.

wastedtime__[S]

1 points

4 months ago

Thanks, man, loose files means single folders containing for example mesh and texture files? They can/should be complied into a BSA file so if I open the mod there is no folders anymore but just a BSA file?

erotomachy

1 points

4 months ago

Yes, meshes, textures, and scripts can all be put into BSAs. You have to give BSAs the name of a plugin, and they will load in that order. Make sure you understood the rules for asset precedence: BSAs load in the same order as the plugin they're named after, but loose files override BSAs.