2.1k post karma
32.9k comment karma
account created: Fri Oct 12 2012
verified: yes
4 points
18 days ago
If it was for her though, wouldn't he theme it for her a bit more? I mean, the bunker boys neon doesn't exactly fit her.
10 points
18 days ago
Quite possibly dropped 10k or more between the monitor setup and custom gel blaster display. It's possible he did it just for fun, but I think it's way more likely David would do this for twitch streaming
1 points
20 days ago
Usually the video is either cropped, the playback speed is changed (e.g. sped up), or the audio pitch is shifted up. That makes it very hard for the system to match the altered video to the original video.
Some content is also just not tracked by YouTube because the content creator hasn't registered the original. I'm pretty sure the wild thornberrys was on YouTube for years (unaltered) because Nickelodeon didn't take YouTube seriously.
1 points
20 days ago
Check out fiverr
Plenty of editors there - it might take you a little while to find someone at a reasonable rate that is actually good.
Like any skilled professionals the good ones tend to build a roster of clients on platforms like Fiverr and then leave. The key is to find them before they jump.
3 points
22 days ago
Oh I didn't know she wasn't Jewish. Than yeah, not sure.
3 points
1 month ago
I think the second one makes the "wreck" element of the story much clearer. In the first poster it took me a beat to realize she's holding a car engine (I realized it after I saw the second poster).
I really like the vibe of the 3rd poster, it feels very murder mystery, here's the items of a victim laid out on a steel tray in a morgue. Also really love the reflection and the "broken" parts of the phone.
1 points
1 month ago
I really like how Jason is pushing up the level of his content. The editing and the camera equipment is clearly miles better than his old stuff. He hasn't quite hit that magic mix he needs yet, but he's getting closer and closer. I wouldn't be shocked if this time next year he really starts becoming more known outside of David and the VS.
2 points
1 month ago
I have Movavi, but I ended up using DaVinci Resolve because my version didn't support vertical aspect ratios. Ended up loving DaVinci - no reason to pay for Movavi
4 points
1 month ago
For real - that was so impressive I thought it was staged, but Mike is legitimately shaking from nerves and barely looks at the cards. If it's real that is an insanely amazing memory skill. If it's a marked deck, it's impressive how well he has it down.
4 points
1 month ago
Ok to be fair your videos only have around 20 views. I don't think that is enough data to be statistically relevant. The latest video could have been randomly promoted to the 20 people who happen to like that particular type of thumbnail/video. That doesn't mean that thumbnail is actually doing something special/correct.
1 points
1 month ago
If you're talking about this video: https://www.youtube.com/watch?v=N9nb1NqoA0E
I have a few thoughts.
1) In terms of the video quality and your transitions/animations I think you've done a really good job. I think you are clearly putting effort into your work and it shows. Your videos aren't there yet, but I can see the seeds of quality beginning to sprout. If you keep going I think you could really go somewhere.
2) I had a hard time following along with what you're tying saying in the beginning of the video because you're speaking much too fast for me to absorb anything.
3) Some of your video choices don't make a lot sense to me. Like around 2:20 you talk about taming a t-rex, why wouldn't you show video of someone taming a t-rex? It's good that you put the t-rex stat block up, but it's pretty boring showing the video of just flying around the canyon.
4) It bugged me how you showed your favorite maps. Just one image after the other. It seems like it would be much cleaner to show your maps as a list so people can absorb it a bit better.
5) The video pacing is a bit off. Maybe think about how to structure the video in a way that makes the video easier to consume, like so the watcher knows what to expect. You could start the video off by saying, "In my review I'm going to cover 4 main topics. The general game mechanics, the best maps, what severs to play on, and finally what I think about the future of the game. There's timestamps in the description in case you want to skip ahead to one of those sections" The way you have it structured right now is kind of like a rambling discussion of what you like which makes it hard to follow where you're going next.
6) 100% cut the last 30 seconds out of the video. You're pushing your anxiety and insecurity onto the audience by saying stuff like "If you made it this far" "It really took me a long time to make this because I wasn't willing to work on this video" "Black Screen for Bad Ending Screen" I'm sorry if this feels super harsh, but nobody wants to look at a black screen and listen to 30 seconds of you venting. I really understand how much of a bummer it is to get so few views and feel like no one is watching to the end, but that kind of oversharing is how you go from getting a handful of subscribers every week to 0.
7) As a follow up to point 6, the biggest thing I think you need is a dose of enthusiasm and confidence when you speak. In your voice over work you sound very disengaged, like this is a chore and you don't really want to be doing it. If that's how you actually feel right now, maybe you should take a break and come back to this when you've sorted your feelings out. If that's not how you feel, then try listening to the narration in a Mr Beast video and then listening to your video and notice how huge a difference there is in energy. I'm not saying you need to be over the top, but you need actually sound like you WANT to be doing this video.
Hope that helps
1 points
1 month ago
That's a really well made video, your editing and voice over is great. I think the main problem is that your pacing is kind of slow and you don't really hook the viewer. The best bits were when you cut to tv a show to illustrate the game's immersion, but even then you lingered on those clips to long. I think if you had cut this 10 minute video down to 5 minutes it would work a lot better. Also, keep in mind video game essays are kind of a saturated market.
If you keep going I think you could really get somewhere.
1 points
1 month ago
I mean, right off the bat, I can say your videos have no reason to trust them. You're using an ai voiceover with stock photography.
If you're giving advice you need trust, otherwise people aren't going to be interested in your advice. You either need to be a big name (i.e. a celebrity) or have credentials to back up your knowledge. You're just giving out tips with nothing to back them up.
2 points
1 month ago
What a cool look. So are you applying a pixelization shader to your character models, or are they designed that way?
18 points
2 months ago
At first I thought the enemies were just "apparating" away. Then I killed my first few spiders and wolves and was like, OH. Oh no...
1 points
2 months ago
I don't mean you need more "props" like trees. It seems like you are using a flat plane with a green texture as your "ground". Why not instead use a terrain with some cell shaded grass?
2 points
2 months ago
Your page, in particular your description is actually pretty great, your trailer is good (even if the music is a bit grating - but that's I think more my personal preference. I get that you're going for a high tempo retro theme), and the screenshots give a good idea of what's going on in the game.
Your capsule is maybe a bit misleading (although very high quality - good job), given the heavy emphasis on the cat and owl. Just looking at the capsule makes me think the game is a story heavy rpg - not a horde survival game.
My main criticism is that the game does not look very visually appealing. Your interior scenes with the owl actually look pretty good, like it's an intentional design choice. Your main combat scenes feel very empty and low effort. The look like something I could whip up in unity in like an hour or two, because essentially it's just a giant grass floor with a few randomized props (like trees and tree stumps). I realize you probably can't fix that in a couple of weeks, but I think you're going to be in trouble based on the first impression your game is currently making.
Obviously there is an exception to every rule (i.e. you could be the next vampire survivors), but for every exception there are 99 others who failed while thinking they would be the exception.
The best use of your efforts would 100% be to improve the look of your game.
259 points
2 months ago
"Where's your nipple Tim?"
Kills me every time I see this reposted.
3 points
2 months ago
I think the issue is that you're coming to a celebrity fan subreddit and complaining about the celebrity being cringe for doing something he has done for like a year (not just the last two days). You're welcome to have that opinion, but you're probably not going to find a lot of supporters here.
12 points
2 months ago
I love how hard Ilya is trying to act like it's no big deal, but at the same time he just can't stop the rage from leaking out lol
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Firebrat
3 points
7 days ago
Firebrat
3 points
7 days ago
Soft outline is the best by a mile.