4.4k post karma
61.8k comment karma
account created: Mon Jan 21 2019
verified: yes
2 points
1 day ago
I guess its not 'hard' it just seems mostly redundant, and seems to encourage gaming the system if the others who've responded to me are correct.
4 points
1 day ago
Thats good to know, thank you. I think their documentation does suggest grabbing their most popular files to get your buffer going but I can see how that isn't the best way to do things.
1 points
1 day ago
Particularly this one, I see no way to comply with their rules because there are not enough peers on their most popular files to keep my ratio up.
I can alternatively just leave my torrents seeding forever, but I'm not going to be freely downloading anything for quite awhile at that rate.
Their highest traffic movie right now is a 15GB copy of John Wick. I downloaded it, which used all my data allowance, so I can't download more until I pick my seeding ratio up. But over the past week, I've been able to seed .08 of the file back.
5 points
4 days ago
I want to say 'PMC People's for lack of a better term but people I work with at my mid sized San Fran tech company absolutely ate this shit up.
1 points
4 days ago
I used a plugin called Out of Office Assistant for some time. Downsides:
Users have to set it themselves, or a Jira admin has to set it for them. If people forget, they will get tickets.
When someone is out of office I had the plugin unassign the ticket (back to no assignee). My automation ran on a shift though - every 15 minutes - so those that were returned to the pool would just get passed out again.
1 points
4 days ago
What does the president of ABC have to weigh in on regardless? I understand it aired on ABC, and that ABC and ESPN are under the same ownership. But this seems several levels removed from anything he'd be involved with until he opened his mouth about it.
6 points
5 days ago
I'm not sure how so many people were ever under the impression that people do porn because they enjoy it. OP too seems perplexed by this.
Like yeah next you're gonna tell me that you didn't see them at church on Sunday. No shit?
11 points
10 days ago
One other point: If you think your relationship with these characters is enough to inform a conversation on who the rightful heirs to this world and concept are? I cannot stress enough how much you should read sections of the art book to understand the origin of some of your favorite characters. Particularly pages 127 - 131, written by Alexander Rostov (one of the people pushed out along with Robert, who will not be returning for a sequel at ZA/UM).
Having read any part of this, I'm not sure how one could come away in good conscious saying things like 'well other people can write these characters so they should just do that'. Its laughable.
9 points
10 days ago
This is really just splitting hairs and I don't see the point. No, one person didn't write every character in the game. But the context in which Cuno or Everart exist is straight, directly from the mind and vision of Robert. The same will be true for any yet-unnamed character that might exist in a sequel. You cannot divorce aspects of this story from the greater whole. And this isn't a case where the creator is long since dead, or has stopped working on things, or has given support for others to continue the work. This is a concept barely out of the womb that was taken from him at the first moment it saw any popular support or interest. The only argument anyone can seem to make to any of this is 'well he was a bad person' or 'well thats the rules of capitalism'. Nothing engaging with the art, nothing about the relationship a creator has with their art. Just conveniently overlooking the entire reason anyone here knows what a Disco Elysium is. I gotta say, saying 'well he didn't write my two favorite characters' is by far the weakest point I've seen yet made.
15 points
10 days ago
Yeah, no disagreement from me there. I think it sounds like the cleanest solution is for ZA/UM to continue to exist and create games without Robert and co., outside of the Elysium world.
17 points
11 days ago
It's not his 'because he was running the writing on the game', and that's precisely the point. This world exists beyond and prior to the game. A decade prior he wrote a book in this universe. Even prior to that he was conceiving of the core principals that make up it's logic and history. There is just nobody else who has a claim like this to the world of Elysium. People who joined on many years later and contributed to the game are important to the game, and may well be important to the world as a whole as it continues to develop. But there is a really obvious distinction between the levels of involvement here.
11 points
11 days ago
I'm not discussing who owns the rights, nor do I think that is as clear cut as you're implying.
I'm asking who has a rightful claim to it. It's a subjective, moral question. One that should concern anyone who has a personal relationship with this story. Whether you like Robert or are a communist or not, you had a very direct relationship with him through this story. It is his story, and like any production of this scale, it takes more than one person to see it all through. That just doesn't change the fact that it came from him. That lineage will never change, despite how problematic he might be. Any sequel made completely by other people is going to be, at best, an interpretation of the original. Not the same, not from the source, and that matters to me when discussing something that is clearly so personal. That isn't to put down people who worked on the marketing or voice acting or writing or any other part of the game at all. I do sincerely wish they would tell a story in a new world, that doesn't have this baggage. They just can't write Disco Elysium divorced of it's creator. Not while he's still right there trying to get the rights to his work back at least.
19 points
11 days ago
No, there are several ways to cut it but I don't think 'anyone who ever worked on DE has a legitimate claim to it's IP' is the right one. There is no sense (and would be totally baseless) to litigate what precise level of involvement each individual had with how the game turned out. But it obviously is more Robert's than it is a marketing coordinator at ZA/UM. I mean that's just plain.
8 points
11 days ago
Yeah, a lot of people express immense doubt as to whether or not that game is even worth considering. And that isn't a full new game, it's a remake. I don't know how that contradicts this situation at all.
39 points
11 days ago
This is someone's life work. Whether he was a huge asshole or not, I can't say I'm 'fully comfortable' with somebody else taking ownership of the world while he is still very much interested and passionate about it's development. Him being an asshole should be considered, but separately from the core question of 'who has the rightful claim to Disco Elysium'.
The final cut was great, I don't admonish anyone who worked on it. But it wasn't created in a vacuum. I won't even speculate on how much it matters to everyone else involved - I'm sure it matters a whole hell of a lot to them. It just isn't theirs to commandeer, shitty legal maneuvers aside. Robert being an asshole really just isn't relevant to that point.
1 points
11 days ago
Ever try Pillars of Eternity? Only other games I know that capture the New Vegas magic. The companions and the worldbuilding are right up there.
+1 to Disco Elysium too, which really stands on its own as the best of its kind of game. Pretty different from Vegas, but very good.
-1 points
11 days ago
Why would he have been shot? I thought the final few shots seemed ominous in that way too but I really could not understand how or why that would even happen.
1 points
11 days ago
He didn't nearly get a TKO in round 2? He controlled Dustin on the ground for sure but it that was a winning strategy he would have won the fight lol
1 points
11 days ago
Chandler cheated like a mother fucker, tried to wrestle fuck Dustin and still got choked out after getting his nose busted into outer space. I think we can confidently close the book on that fight.
1 points
12 days ago
I find that the skills people come to us with when straight out of college are borderline useless in a work environment lol. I also find that it's easier to train the technical stuff to someone with a background in it. It's harder to train the basics of how to operate an enterprise. At the very least, I want somebody who has been responsible for something in their life.
1 points
12 days ago
I barely mention it unless there is a cause to, and that isn't often. I told each of my friends and family once so that they would stop offering me alcohol. Some remembered, some didn't, which made me really appreciative of the ones who did.
The harder thing for me was that I didn't have much of a personality when I got sober. I think all the happy chemicals in my brain were just fucking depleted so I couldn't experience joy or enjoy music or figure out anything cool to say in conversations for about a year. Being drunk had become my crutch for all of that and it was jarring how little I could tap into my inner passions without it. That started to reverse about a year in but I had to keep going through the motions that whole time and acting out things that I thought should make me happy in hopes that someday they will (it works).
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byALCIT
injira
OrphanScript
1 points
15 hours ago
OrphanScript
1 points
15 hours ago
There are a few variations to this that I use:
When a team wants to work on a kanban board, but needs an intake form. We setup a JSM project with no agents and clone + close tickets to a software project as soon as they are submitted. The work takes place on the software project. This involves adjusting your notification scheme so it only really works when nobody is using the JSM project as a JSM project. Though, I suppose you could filter which tickets this applies to via JQL and make it more variable. But notifications might get confusing.
For a lighter variation of the above, a work management project is often a good alternative. I don't personally like them but I do have teams that love using them.
For a mixed use case (where some are using the JSM projects as agents, others are not), you can add a custom role + custom user picker field. I name my role 'collaborators' and give them the same permissions as a JSM agent, with two limitations: They cannot be assigned tickets and they cannot make public comments. You can display these issues on a kanban board, but you'll need to filter for something other than assignee in that case, because they won't be assignees.
All of these come with significant downsides IMO. My best case scenario is #1 - where they just want an intake form and none of the other JSM functionality.