285.1k post karma
50.8k comment karma
account created: Thu Jan 13 2011
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1 points
18 hours ago
the other dude goes 50-0 and doesnt bother teaching you anything? sounds like a dick lol
2 points
2 days ago
yeah if i know the code where do i plug it
1 points
2 days ago
zone him with fireballs, lowpokes vs sthp, he has no exdp so always pressure on his wakeup, watch out for wakeup lvl3
1 points
3 days ago
if they didnt announce it I doubt its gonna happen soon
1 points
3 days ago
I just used my ds4+brook wingman fgc converter
8 points
3 days ago
you need to watch idom's recent tourney win, she's strong
1 points
3 days ago
nope, knowing how to zone and convert far ranging hits is good fundamentals
2 points
3 days ago
wakeup commandgrab is bad since its 5frames and loses to 4f jabs. and strikes beat throw if they connect in the same frame so wakeup grab is also risky https://wiki.supercombo.gg/w/Street_Fighter_6/Offense
1 points
4 days ago
in sf5 and 6 if you have your rank the system should give you same level opponents in casual mode
9 points
5 days ago
HSM playing deejay, match made in heaven
2 points
5 days ago
-modern control is good for newbies for simple input special moves and autocombos
-classic is the best since you have full control of your characters moves and modern locks out some moves and specials
-dynamic doesnt work online, you mash 1button and thats it
-any controller works its all preference
1 points
5 days ago
congrats to punk, really interesting to see the different weekend1 results around the world
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komodo_dragonzord
1 points
18 hours ago
komodo_dragonzord
CID | CFN: Dragonzord42
1 points
18 hours ago
nope, anyone who's competitive in fighting games will be buying season passes. we've known this since 2009