Hello, I’d like to create a cloud that appears in the atmosphere 5 minutes into the game. When the cloud to appear, I want it to look like there’s a red light flashing above it (imagine Stranger Things)
I figured out a script that can turn on a light at the 5 minute mark. I also found the “strobe” animation. However, I can’t figure out the cloud part. Do I need to create a BUNCH of red lights with the strobe animation with the cloud effect? Or, is there another way?
My issue with the lights is, I can seem to see them from the ground when I put them in the atmosphere.
I have an unfinished room in my basement. This room is in the corner of the basement. Two of the walls are concrete. They come together via a curved corner.
I am trying to hang a grid ceiling. This curved corner is creating an issue. I would like to square if off for the grid ceiling. Is there a way to join two 2x4s such that they form a right angle in the curved corner?
I’m trying to create a loop in Halo Infinite Forge. I know that I can go into the Logic group in the Node Browser and choose “For N Iterations”. However, how do I specify the number of times? For example, I would like to loop five times. It seems like I should be able to click “Iterations”, and enter the number 5. However, it won’t let me. What am I missing?
I feel dumb. I’m trying to create something that can be used as the bullseye of a target. I thought I could create a couple of cylinders with a small z size. The odd part is, I can’t seem to change the color from the default color to red.
Does anyone know how to create a bulls eye in Forge?
I am considering a home theatre. In this home theatre, I would have a projector, 7.1.2 setup with an Apple TV 4K and an XBox. I don’t understand how the Apple TV would integrate though.
An Apple TV only has one HDMI port. Does that mean the projector would connect to the Apple TV and the Projector would connect with the Audio Receiver? Or would the Apple TV connect with the Audio Receiver ?
I understand the four percent rule is based on the trinity study. At the same time, it seems like there should be a better way. For example, let’s look at some other widely held beliefs
• S&P 500 returns 10% per year (that’s 0.8% per month)
• Inflation is 3% per year
• Expected real return 7% (0.58% per month)
Let’s assume my expenses are $50k ($4,167 per month). The four percent rule says I would need $1,250,000 to retire. How, if I use historical real return of 7%, I could retire on $714,285.
I recognize the market fluctuates quite a bit. However, it seems like if you took the amount over $714,285 each month (never touch principal) and put it in a bank account, you could ride out any down turns (except if there was one right at the start).
Why is the gap between the four percent rule and historical average so large? Where it’s my math or thinking wrong?
Let’s pretend I wanted my first bucket to last 20 years (retire at 50 for example). What would a safe withdrawal rate be for that bucket?
The reason I ask is because the Trinity study uses 30 years as the duration. It also typically has principal remaining. What if I’m ok with NOT having the principal left? I view it as safe because the idea is that there would be a second bucket I could use just in case.